
Deep Sea Beacon
Illustrated cover
For survival and resource pressure: pilot a submarine, gather energy cells and plan the return to Base Dock.
portrait · Touch, Mouse, Keyboard
Read Deep Sea Beacon guide →Arcade play is about responding to a field that keeps changing. These three games put pressure on different decisions: managing a submarine’s energy between beacons, finding a safe movement line in space or preserving room on a block board.

Illustrated cover
For survival and resource pressure: pilot a submarine, gather energy cells and plan the return to Base Dock.
portrait · Touch, Mouse, Keyboard
Read Deep Sea Beacon guide →
Illustrated cover
For movement in space: read threats and use boost to escape a committed danger.
portrait · Touch, Keyboard
Read Space Salvage guide →
Illustrated cover
For a board-based arcade challenge: rotate and place pieces while watching Storage and its next-arrival timer.
portrait · Touch, Mouse
Read Reverse Blocks guide →Deep Sea and Space Salvage ask you to respond through movement. Reverse Blocks lets you place pieces on a board instead of steering a character, but incoming pieces still create pressure. Choose the control style you want, then check the individual guide for the exact inputs.
In Deep Sea, survival depends on submarine energy, hull and the route between beacon lights. In Space Salvage, a safe line can matter more than rushing toward a pickup. In Reverse Blocks, keeping flexible gaps and free Storage can be more useful than an immediate clear.
These cards open descriptions and real gameplay examples. Use Play now on the chosen guide to enter the browser player. For a deduction or connection challenge instead, explore the puzzle selection.
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