Feudaly is a crown logic puzzle on a colored medieval map. Place one crown in every row, column and realm, making sure no crowns touch, even diagonally. Use candidate marks to track your deductions.
Combine row, column, colored-land and adjacency rules to find forced positions.
Choose Campaign and Level 1, the unlocked 5×5 map. Read the first-run tutorial: it asks you to make a dot, turn it into a feudal, and clear it before guiding the first claims. Complete those prompts before trying another cell.
Before your next move
An instruction to follow the highlighted cell belongs to the first-run tutorial. Finish that explanation rather than assuming other cells are broken.
Do not count manual or automatic dots as feudals. They are exclusion notes, and the final map still needs five actual pieces.
Browser edition
Play now opens the browser edition. Google Play opens our Flying Phoenix Android listing; features and progress options can differ.
Features and saved progress can differ between editions.
Questions about Feudaly
Why can yellow not use r1c4?
Green is forced to r2c3 once row 1 is reserved for yellow. r1c4 touches that green piece diagonally, leaving r1c5 for yellow.
Must I mark every excluded cell manually?
No. The game supplies automatic dots after a placement. Manual dots can preserve other deductions, but they are not a separate completion target.
Original ManyPlay game. Controls and examples were checked against the browser edition; cover illustrations are labelled separately from gameplay captures. Report a changed rule or control.